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Date and Time: 11/05/2025 (21:00)
Location: Ionian University, City Hall Sq
Semina Milarokosta
This game is a dynamic, interactive visual and audio experience . It involves a series of targets that the user needs to interact with, and the game responds with sound effects, animations, and visual cues. Start Screen: Displays a weird image, a prompt, and a blinking message. The user starts the game by clicking. Main Gameplay: After the game starts, a series of targets appear on the screen. The player's avatar (the pic) follows the mouse, and a set of messages might be displayed when clicking on certain targets ("Push the red rectangle!"). Target Grid: The targets move and display various messages, such as "Find the lucky number", with dynamic effects like blinking and opacity changes. Game Over: When the user clicks on certain targets (III, IV, XII), they are shown a "game over" screen, with a background color change and a "cyborg-game-over" sound playing. The game ends if the user clicks on one of the targets with a specific number, and a game over screen with a corresponding sound is triggered. At the end there's a phrase from the avatar's eyes . What does the avatar want to tell us with this phrase ;
Semina Milarokosta

Semina Milarokosta  is a visual artist. She graduated from the Athens School of Fine Arts. She is now a postgraduate student at the Athens School of  Fine Arts, studying Digital Art and Technology. She lives and works in Athens. She has taken part in various group exhibitions and festivals in Greece and abroad. 
She is a multidisciplinary visual artist specializing in expanded media and various forms. The visual media she employs include construction, installation, sculpture, costumes, sound, video and live performance. 
Her primary areas of interest revolve around issues related to the modern lifestyle, female identity, nature, and the human condition at large. Taking a liberated approach, she weaves narratives of episodes and stories that could be glimpses into the “real” world or, conversely, aspects of an unreal reality.
Influenced by the rapid development of technology, digital interaction platforms, video games, and electronic music, she reinterpret situations in her work that are closely tied to human life.


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Saturday 03-05-2025
10:30-13:30
Agathi – Kartalos Art Gallery
20:00
Agathi – Kartalos Art Gallery

VENUES

  • Politechno
  • Library of the Ionian University
  • Municipal Gallery of Corfu
  • Ionian Parliament
  • Department of Audio & Visual Arts - Gkousis Building, Former Psychiatric Hospital of Corfu
  • Ionian University, City Hall Sq
  • Ionian Academy
  • Municipal Gallery of Corfu: People’s Garden
  • Old Fortress - Prisons
  • Department of Audio & Visual Arts - Galinos Building (Patio-Old Asylum)
  • Department of Audio & Visual Arts - Gkousis Building (Yard-Old Asylum)
  • Hellenic Radio & TV Broadcasting (ERT)
  • Department of Audio & Visual Arts - Gkousis Building: Studio Sound (Patio-Old Asylum)
  • Ionian Academy
  • Agathi – Kartalos Art Gallery
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