3rd International Conference
Digital Culture & AudioVisual Challenges
Interdisciplinary Creativity in Arts and Technology
Online, May 28-29, 2021
Mobile Edge Computing (MEC) has emerged as a new paradigm for empowering efficient service unleashing from computationally constrained machines (Zhang, 2019). In MEC systems, edge servers are deployed at existing base stations to provide highly accessible computational and storage resources to nearby mobile users, alleviating in this way the computational burden of the remote cloud infrastructure. That said, current work focuses on decentralized computational offloading approaches onto the MEC ecosystem to provide rendering services that can be used by both video games and mixed reality applications for Quality of Service (QoS) optimization.
“Reflections: Bridges between Technology and Culture, Physical and Virtual”
is supported by: