6th International Conference

Digital Culture & AudioVisual Challenges

Interdisciplinary Creativity in Arts and Technology

Hybrid - Corfu/Online, May 24-25, 2024

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Anthie Kolokotroni

Anthoula Kolokotroni is a PhD candidate at the Department of Product and Systems Design Engineering, University of the Aegean (2022). She is in the 2nd year of the master's program "Design Lighting" at the Hellenic Open University (H.O.U.)

She has the following publications (1) Dynamics of technology in contemporary art: Presentation and evaluation of artistic interactive installations and the aesthetic experience of the public at The 1st International Conference of the Greece ACM SIGCHI Chapter, November 25-27, Athens(2021) and (2) The 3rd International Conference on Digital Culture & AudioVisual Challenges, May 28-29,Corfu (3)Evaluation of two artistic installations in live performances through user experience : artistic interactive installations case study ERASMUS XR | "The art and design of XR'' Symposium,Onassis Stegi , September 23-24, Athens(2022). 

Attending the seminar "The Art of Animation" (2018) a program held in its Product and Systems Design Engineering Department at the University of the Aegean (50 hours). Her Internship was with the KASSANDRAS Architecture Team at the SIFF Film Festival (2017). She was a Volunteer in the Animasyros Festival (Animation Festival) (2017).

She has one year of service in the Ministry of Culture & Sports /Department of Studies as a Design Engineer (2019-2020). Her professional duties concerned the depiction of photorealistic presentations of existing buildings in Archaeological sites and Museums. Also she was an employee at the company named Decoin as a designer where she supervised the design of exhibition stands of various conferences and exhibitions in Greece and abroad(2021-2022). 

Her research interests include digital art forms, human-machine interaction and interactive art.

More specifically, the modeling of characters in a technological and aesthetic context related to video games, animation and artistic installations as well as the study and creation of interactive artistic installations related to the performing arts.

 

Full Paper
Morphological Gender issues in Digital Characters in Animation: Analysis & Development of Digital Character of three Centaur genders (male, female and neutral) Case Study

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